
Warriors
In Adventure mode, Warriors can be sent on idle adventures to earn $RUNIC and item loot.
Game Mechanics
- Warriors are minted with 30 Battle Health.
- Warriors can go on Adventure every hour.
- Every Adventure costs 1 Battle Health.
- When health reaches 0, you must Revive your Warrior with $RUNIC.
- Failure results in not earning any tokens.
- No changes on Warriors' Inventory while they're in Adventure.
Base Warrior Stats
Warriors have base stats that determine the amount of $RUNIC earned and chance of death for
each hour they spend adventuring.
Rarity | $RUNIC | Death Chance |
---|---|---|
Common | 110 | 30% |
Rare | 250 | 25% |
Epic | 500 | 20% |
Legendary | 950 | 15% |
Farming Penalty
To prevent long adventures from always being the best choice, we have applied a gradual
penalty to the warrior's Farm Yield.
Farming Penalty Table
Penalty applied to warrior's Farm Yield based on adventure duration:
Hours | Penalty (%) |
---|---|
10 | 0% |
11 | -3% |
12 | -4% |
13 | -4% |
14 | -5% |
15 | -5% |
16 | -6% |
17 | -7% |
18 | -8% |
19 | -9% |
20 | -10% |
21 | -11% |
22 | -12% |
23 | -14% |
24 | -16% |
25 | -18% |
26 | -20% |
27 | -23% |
28 | -26% |
29 | -29% |
30 | -33% |